The conference brings together international research expertise in the field of interactive entertainment, covering topics including the design and application of games, apps, virtual & augmented reality as well as research on a range of other interactive systems and design principles. The theme for this years conference is "Growing Interactivity" - Techniques & Opportunities for Interactive Play.
Original research contributions in the form of full papers (up to but no longer than 10 pages) describing innovative research in the field of interactive entertainment are welcome. IE invites participation and submissions from researchers and practitioners with an interest in techniques, tools, technology and its applied use and impact, in improving interactive experience over a wide range of fields, including but not limited to the following:
Applied Interaction, Play & Games (Serious games, Exergaming, Interactive simulation, Discussions on narrative, Social games)
Interaction Design (Design practices & methods, User interface & interaction design, Design history)
Transmedia
Expermental Design (Experience measurement, Creativity in games, Evaluation methodologies, Experimental gameplay forms)
Interactive Technology (Game physics, Game graphics & renderring, Artificial intelligence, Development processes, Networking models)
Audio & Sound design
Interactive Platforms, Methods & Applications (Mobile and portable games, Virtual & Augmented reality)
Interactive Techniques & Studies (Interactive film, Animation in games, History of interactive media, Commercial concerns)
Visualization & Interactive Applications (Case studies using data in interactive applications)
Games, Play & interaction thinking not listed here
01月31日
2017
02月03日
2017
初稿截稿日期
注册截止日期
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