On behalf of the Organizing Committee, we take the pleasure to invite you to ICoICT 2016 (The 4th International Conference on Information and Communication Technology) that will be held onMay 25-27, 2016, in The Papandayan Hotel, Bandung, Indonesia.
ICoICT is an international forum for those who wish to present their research and innovations. It also offers good opportunity to discuss the main aspects and the latest results in the field of Information and Communication Technology, while enjoying the celebrated beauty of Bandung, West Java and the friendliness of its people.
The ICoICT 2016 theme is “ Digital Community in Big Data Era ”.
In addition to the technical aspects of the program, our website provides you with useful information on the city of Bandung, West Java and its neighboring areas, with an enormous cultural richness and lovely places of interest.
Topics of interest include, but are not limited to:
DIGITAL ANALYTICS
explores data capture, storage, search, sharing, analytics and visualization in Big Data context, from web analytic to digital intelligence, for helping the decision-making. Topics covered in this track include (but are not limited to):
Statistical learning method and sampling algorithms
Data-driven product innovation
Dense sub-graph discovery (DSD)
Information diffusion in social networks based on machine learning
Social media anomaly detection
Fraud detection
Language analytics in social media
DIGITAL CONNECTIVITY
explores information generation and dissemination, model and systems of evolutionary process on online social networks, network infrastructure, and the impacts for organisations and community. Topics covered in this track include (but are not limited to):
Personalisation for hypermedia and social networks
Enhancing hyperspace with recommendations
Crowdsourcing and social media
Expertise and trust in online social networks
Social information seeking and retrieval
User modelling and social interaction
Software-defined Internetworking
Information-centric networking
DIGITAL SECURITY
includes protection of identity (data privacy, computer systems, and networks/ Internet) using tools, asset and technology in online and mobile world. Topics covered in this track include (but are not limited to):
Distributed, pervasive, and embedded systems security
Multimedia and document security
Web-based application and service security
VOIP, Wireless, and telecommunication network security
Decidability, complexity, and formal methods application in security
Spam and malicious activity discovery in social systems
Forensics of network, virtual and cloud environments
Identity and biometrics in the big data and analytics context
DIGITAL CREATIVITY
studies the ability to solve the problem, and create a new and useful product in creative fields such as computer games, computer graphics and computer-aided design, interactive systems, art, virtual and augmented reality in digital environments. Topics covered in this track include (but are not limited to):
Studies of how computing systems impact creativity
Pattern and gesture recognition
Expressive artwork computing to provoke human experiences
Virtual and mixed reality environments
Games for open and creative forms of play
Curation practices, platforms, and environments
Roles of crowdsourcing workers in creative processes
DIGITAL ACCESSIBILITY
focuses on implementation of information and communication technology (ICT) to obtain improved services, transparency, and public access on sectors of society such as economy, education, health, journalism, government, environment, media and tourism. Topics covered in this track include (but are not limited to):
Digital education
Digital health
Digital journalism
Digital government
Digital environment
Digital media
Digital economy
Digital tourism
DIGITAL HUMANITIES
combines methodologies from humanities and social sciences with computing tools (such as data visualisation, information retrieval, data mining, statistics, text mining, digital mapping and digital publishing) to generate/ answer research questions, challenge existing paradigms and propose new approaches. Topics covered in this track include (but are not limited to):
Computational methods to assess social and individual well-being via the web
Computational methods to track social and individual inequalities on the web
Studies of human culture based on online social networks
Studies of psychological phenomena through social media
Studies of political processes and dynamics on the web
Studies of social phenomena and social changes on the web
Forecasting with social media
05月25日
2016
05月27日
2016
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