活动简介

Ten years after the 2015 edition in Arles, located in the south of France, the conference is now exploring the west of France by landing in the historic city of Saint-Malo, in Brittany.

This exciting new edition of IEEE VR will be hosted at the Palais du Grand Large. This beachside congress center is designed to accommodate large-scale events like the IEEE VR conference.

Saint-Malo, a city known for its rich history of sea explorers and its openness to the world, perfectly embodies the spirit of the IEEE VR conference. It is a place that resonates deeply with our community as we continue to explore new scientific and technological challenges, with an open-minded approach.

Our IEEE VR community is renowned for its creativity and innovation. In line with this, we are thrilled to introduce a new track dedicated to artistic creation this year. This track will offer a unique venue for artists and students to showcase works that push the boundaries of traditional art forms, demonstrating how immersive technologies can transform and revisit artistic expressions.

Moreover, as a forward-thinking community, we recognize the importance of addressing the pressing issues of our world today. This year, we will place a special emphasis on sustainability, reflecting our commitment to making a positive impact on the world. Various initiatives and actions will be proposed to highlight and tackle environmental challenges, ensuring that our conference not only advances research and technology but also promotes a more sustainable future.

Join us in Saint-Malo for an unforgettable IEEE VR conference. Engage with leading experts, explore cutting-edge innovations, and be part of a vibrant community dedicated to shaping the future of immersive technologies. We look forward to seeing you there!

征稿信息

Call for Papers

IEEE VR 2025: the 32nd IEEE Conference on Virtual Reality and 3D User Interfaces
March 8-12, 2025 | Saint-Malo, France

Overview

IEEE VR 2025 seeks original, high-quality papers in all areas related to virtual reality (VR), including augmented reality (AR), mixed reality (MR), and 3D user interfaces (3DUIs). This year there is again a SINGLE submission deadline for a unified review process for both the IEEE TVCG and the conference only papers. The possible outcomes of this unified process are:

  1. Accept as IEEE TVCG paper, with presentation at IEEE VR 2025
  2. Accept as IEEE VR 2025 conference paper, with presentation at IEEE VR 2025
  3. Accept as IEEE VR 2025 poster
  4. Reject

Inquiries: program2025@ieeevr.org

Important Dates

Each deadline is 23:59:59 AoE (Anywhere on Earth) == GMT/UTC-12:00 on the stated day, no matter where the submitter is located. The submission deadlines will be strictly enforced. Requests for extensions will not be honored.

  • September 11, 2024: Abstracts due (REQUIRED)
  • September 18, 2024: Submissions due
  • December 10, 2024: Initial notifications
  • January 6, 2025: Revised submissions due
  • January 13, 2025: Final notifications
  • January 16, 2025January 20, 2025: Camera-ready materials due
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重要日期
  • 会议日期

    03月08日

    2025

    03月12日

    2025

  • 03月12日 2025

    注册截止日期

主办单位
IEEE Computer Society
INRIA - Institut National de Recherche en Informatique et Automatique
承办单位
IEEE Computer Society
INRIA - Institut National de Recherche en Informatique et Automatique
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