The objective of this workshop is to invite scholars and practitioners to discuss synergies between virtual and augmented reality (VR & AR) and artificial intelligence (AI) and machine learning (ML). The aim is to gather a cross-disciplinary team of experts with a background in computer science, Human-Computer Interaction (HCI), psychology/cognitive sciences, culture/communication studies, design and art to develop this fascinating intersection. The aspects to discuss range from user-experience, technologies applications, methods, cultural implications, communication theories, to artistic approaches. The workshop program stretches over a full-day, and will contain a combination of invited keynote presentations, oral presentations, posters, and demonstrations. The workshop proceedings will be published in a Scopus indexed proceedings series, and the very best contribution will be published in an edited book from a highly reputable publisher which has been pre-arranged. Depending on the quality and amount of contributions, we are also considering to publish a journal special issue within an indexed publisher.
Artificial Intelligence and machine learning in VR/AR
Emotions and AI in VR, AR, and smart objects
Human-Computer-Interaction with AI in virtual worlds
Digital games and artificial intelligence
How do humans communicate with AI
Emotion enriched human-AI collaboration
AI in digital games and other application areas
User-Experience and interaction with AI
Intelligent interaction with robots and physical objects
Visualisation of cultural data
Affective human-virtual world interaction
Design of emotionally intelligent AI
Recommender systems and personalisation in VR, AR
Information visualisation and AI and ML
Communication theory and cognitive science
Affective ambient intelligence in mixed realities
UX with AI agents or physical robots
AI based emotion mediated communication in VR/AR
Tools for authoring emotional intelligence in VR/AR
Multimodal affective interfaces in VR/AR
Human-human emotional communication in VR/AR
Cultural robotics
11月27日
2017
11月30日
2017
摘要截稿日期
初稿截稿日期
注册截止日期
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