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The intersection of culture, science and technology is attracting increasingly more public attention, with frequent exhibitions, competitions and industrial involvement worldwide. The Digital Entertainment Technologies and Arts (DETA) track at GECCO, in its seventh edition in 2017, focusses on the key application fields of arts, music, and games from the perspective of evolutionary computation, biologically inspired techniques, and more generally computational intelligence. We invite submissions describing original work involving the use of computational intelligence techniques in the creative arts, including design, games, and music. Works of a methodological, experimental, or theoretical nature will be considered.

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征稿范围

Topics of interest include, but are not limited to:

  • Aesthetic measurement and control

  • Machine learning for predicting or controlling aesthetic preference

  • Aesthetic measures for sound, photos, textures and other content

  • Non-realistic rendering, animations

  • Content-based similarity or recommendation

  • User modeling

  • Biologically-inspired creativity

  • Evolutionary arts and evolutionary algorithms for creative applications

  • Interactive evolutionary algorithms

  • Creative virtual ecosystems

  • Artificial creative agents

  • Definition or classification of creativity

  • Interactive environments and games

  • Virtual worlds

  • Reactive worlds and immersive environments

  • Procedural content generation

  • Game AI

  • Intelligent interactive narrative

  • Learning and adaptation in games

  • Search methods for games

  • Player experience measurement and optimization

  • Composition, synthesis, generative arts

  • Visual art, architecture and design

  • Creative writing

  • Cinema music composition and sound synthesis

  • Generative art

  • Synthesis of textures, images, animations

  • Generation or learning of environmental responses

  • Stylistic recognition and classification

  • Analysis of computational intelligence techniques for games, music and the arts

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重要日期
  • 会议日期

    07月15日

    2017

    07月19日

    2017

  • 07月19日 2017

    注册截止日期

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美国计算机学会
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