With the development of computer technology and network technology, not only are adults using technology to engage in a variety of learning, working and entertaining activities, the digitized development of early childhood education applications has also become a trend. Simultaneously, as a special group, preschool children (3 to 7-year-old children) have their own behavior characteristics and cognitive limitations. Early childhood education software mainly takes the form of games, where the interactive simulation and study in the virtual world are initialized by intuitive game experiences [1]. But issues such as whether the children should play educational games, how to play educational games and how to design educational games which are suitable for children have obviously become concerns of many preschool teachers and parents. Therefore, according to the needs of children's cognitive development, it is of significance importance to design game interfaces and experiences which are suitable for preschool education and develop more efficient teaching strategies through lively activities.