This paper reflects on a Virtual Learning Environment (VLE) in the context of architecture, urban planning and design. The paper aims to crit-ically assess the ability of virtual environments to support experiential online learning. It contributes to the literature by providing the experi-mental results of implementing the TERF virtual world for undergraduate and graduate Built Environment courses. TERF virtual world provides videos and other communication tools to support collaboration among students. Feedback on the usage and functionality of this 3D virtual plat-form was collected from students through post evaluation surveys. This experiment provided opportunities to facilitate team communication and a route to more collaborative leaning. It is also discussed the strengths and limitations of the 3D collaborative virtual environment to support deeper learning environment.